Post Jam Update! (v1.1)


Hey everyone!

Now that the voting period has ended for the GMTK jam, I have gone and fixed some bugs that were in the original submission. 

The jam version of the game will always be available to download, although the HTML5 game in the browser will be the nicer, updated version. Please keep that in mind.

That being said, here's a list of bugs/small changes.

- V1.1 (23/07/2020) -

Workers + Crates

  • Collision code has been improved. Workers/Crates no longer get stuck.
  • Worker collision boxes adjusted slightly.
  • Throwing is more consistent and easier to perform.
  • Workers now no longer push sideways while in midair.
  • Workers now emit a 'jump' particle.
  • Workers/Crates now emit 'trail' particles when thrown.

Levels

  • Conveyor belts got a slight speed boost in some levels.
  • Crate Spawners now show a counter of remaining boxes that they will spawn.
  • Some collision tile tweaks in some levels to improve  overall flow and offer more strategic options.

Other

  • The Wheel is now fixed. When it lands on the same colour, it will instantly spin again, changing to a 3-coloured wheel.
  • Can now randomly cycle through the tips on the "Failed" Results Screen.
  • Added "Post Jam" and version text on the title screen.

Files

ROTATIONAL SHIFT (Post Jam v1.1) - HTML5.zip Play in browser
Jul 23, 2020
ROTATIONAL SHIFT (Post Jam v1.1) - Windows.zip 2 MB
Jul 23, 2020

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