"WitchWay 2 Update" - Shelved, sorry!

Hey there, it's Andy.

It's been over a year since I made the announcement on itch.io of a supposed 'sequel' to WitchWay - I'm sure some people are curious as to how it's been coming along.

Long story short - the project's been shelved. I anticipated I would be able to solve some of the 'constraints' of the original design, struggled to do that, and got overwhelmed trying to make this thing all by myself. Over time I became deeply unmotivated to work on it. It just didn't feel right. Around July/August 2019 I had basically stopped.

So I'm sharing a few gifs of what existed of "WitchWay 2".



(Art Test by Caroline)

That's really it! There's not much to see, but I can tell you I got wayy better at programming after trying to tackle this on my own.

I'm working on new things at the moment that I'm excited about, which I'll announce, when they're ready. Not making that mistake again.

ALSO - As part of this post, I've decided I'll be making WitchWay $0 for the next couple of weeks, until the end of March. So if you're reading this and haven't played the original WitchWay yet - now's your chance to do it for free!

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My friends and I got this as part of Bundle for Racial Justice and Equality and we did a speedrun race through it! It was a lot of fun and the puzzles were really well-designed. We were first doing any% and then decided to go for 100% after we finished the game in about half an hour. We ended up finding every bunny, artefact, and eye and loved it :)

Good luck with your future games!

+1 for Linux 

+1 for Linux

I would happily pay the 4.00 USD if I could play this on Linux :o)


Ack, I too am only seeing this now and while I wish I could have played WitchWay 2, I wouldn't have wanted you to work on it to your own detriment. I'm glad you've got other things you're excited for, and I look forward to seeing them in the future!

Argh, I only just saw this and I'm very sad to hear it. I adored WitchWay and would love to play more. I hope you come back to it one day.

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i just knew witchway today from get indie gaming youtube channel... i bought the game immediately. sad to hear the sequel had been shelved. but thank you nonetheless.

Awww, the gifs shared are very amazing, thank you for sharing them with us.
WitchWay 1 was absolutely fun to play, so I really wanted to thank you for that experience! the puzzles were challenging in a good way, never really frustratingly hard, and 100% completion is very achievable making it very satisfying.
Hope you the best, Andy, and whatever project you gonna work on next, I'm sure it's gonna be amazing too, best of luck!

I got this game whilst it was on sale, and I got tto say, it was a great game! I would have definitely paid the full price, but yeah, I love it! I'm not a huge fan of metroidvanias, but this game really got me hooked! The game was unique, the puzzles were challenging but gave a point to start with, and I really like how the lzers actually kill you (something often overlooked by other puzzle games). I was not able to complete it because I could find the red key nor the last bunny, but Idefinetly spent waay more than 2.5 hours on this game. Solid 5 outof 5

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This was a fun puzzle game!

I expected something to unlock after getting 100% (like a secret in the main shaft to discover that would turn that room gold like the others) but I suppose it's just completion.

While this is sad, I can't wait to see your next project! 

Was wondering though, with Witchway 2 planned for Steam and now when it's shelved, have you considered releasing Witchway on Steam instead?

Beautiful, I love the simplicity

Amazing game, attention to detail, everything is great. Good job on WitchWay!

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thank you for making this free!

what engine are you using?


Good call! Working on something you have no drive for can burn you out really hard, stopping you from making better games in future. WitchWay is awesome & we're looking forward to what new stuff you have in store! 

Shame that you shelved it, but if it wasn't working for you it's better this way.

Looking forward to what you're working on.


:( I was looking forward. Had so much fun with the first game.
Hopefully it will get made in the future

I've seen this happen more and more, but it's not a bad thing.

You learn as a developer by workin on passion projects - even if the game never finishes, or comes out - that's not the point. The point is you flexed your muscle, tried out new ideas, and learned from it. When it stops being enjoyable to work on, there's no reason to trudge on - nobody will like the end product; especially not the creator.

What I liek to do when I'm feeling burn out, is just take a short siesta, and then come back to th stuff I was working on with a fresh slate, clean brain - no clutter.

Sometimes, the new perspective sheds light on things I took for granted.

sorry for the text wall, hope you got what you needed out of th game creation phase! Good luck in your future endeavors

cheers ~


Aww, sad to hear it got shelved, but I'm glad to see what you're cookin up next <3


That's a shame, but I can definitely understand being burned out on a project, happened many times to me as well. 

Take care of yourself and take your time to rebuild your motivation to do cool stuff - big fan of the original Witchway! :)


Was looking forward to this, but am of course intensely interested in whatever you're doing next!